MineJSv0.5.1

ClientPlayer

interface ClientPlayer { angle: Angle; dimension: string; effects: Record<number, Effect>; entityId: number; gameMode: GameMode; position: BaseVec3; username: string; uuid: string; velocity: BaseVec3; }

Source: state.ts:111


Properties

angle: Angle

dimension: string

Current dimension

effects: Record<number, Effect>

entityId: number

Player entity ID

gameMode: GameMode

Current game mode

position: BaseVec3

username: string

Player username

uuid: string

Player UUID

velocity: BaseVec3